I’m trying to make the early game a bit easier because by the next update im going to put the “endless mode” with rewards based on the monster slay counter.
The new monsters have resistances now, the 2nd level monsters have fire resistance, making them almost invulnerable to fire damage and invulnerable to “burn” status. The 3rd level monsters are immune to fire and burning, strong against water, but you can still get a chance to add time with the freeze effect.
Also, the status time has a counter of 3-5 seconds. When you burn an enemy, you are going to deal the burning damage for that amount of time, unless you get another burning proc. I lowered the status chance from the initial 5% to 1%, maybe that’s why you are not getting many procs.
Everything is still being adjusted, I’m just trying to hit that middle point of the game being not too hard, and dont making the upgrades too overpowered.
Thanks again for the feedback!!