AstronomyCalculator 1.0


#1

Description

This extension provides a few calculators, and conversion utilities. In addition this returns any set weight on different planet in our solar system based on their celestial parameters, and includes the option to create your own planet, set it’s parameters.

The conversions are as follows:

AU - Meters
Earths Velocity Factor - Meters/Second
Earths Mass Factor - Kilograms
Earths Radius Factor - Meters
Parsecs - AU
Lightyears - AU
Lightyears - Parsecs
Imperial Pounds - Kilograms.

Blocks

Instructions

You can calculate your weight on a different planet by using this block.

The Planet name options are, Mercury, Venus, Earth, Mars, Jupiter, Saturn, Uranus, Neptune, Pluto and Custom. (Case is not sensitive)

image

The weight is in kgs, however if you do not know your kg weight, you can use

image

If you want to create your own planet, you can use Earth as a reference point, and set it up as follows:

Or you can enter in the values yourself and play with the results.

Include a Download link here; can be direct or a link to your website/host

Output Example

Here, if I weighed 99 kgs, this is the details of Mercury. Shows the exact year period, what percentage of your perceived weight if you are standing on the planet, and what that would relate to if measured on a scale.

Download AstronomyCalculator.aix (17.1 KB)


#2

Wow, you are making great extensions. When is saw the word parsec i thought about Star Trek :grin:


#3

Well Han Solo makes the Kessel Run in 12 parsecs :slight_smile:


#4


#5

Do you want me to add some warp conversion calculations?


#6

Oh could you do that?


#7

Sure, let me see what I can do.


#8

The original and Next Gen have different calculations.

I assume you want Next Gen?


#9

Make it so ensign. :vulcan_salute: Life long an prosper.

TNG is good. I am from the same year (1966) as they started airing TOS. Both be good to. You would make a lot of Trekkies happy.


#10

Stand alone, or part of this extension?

I Figured out how to do it.

Some tricky math, but I have it down.


#11

That’s up to you i guess. Maybe stand alone, your extension is very serious and my question more fan based. :grin:


#12

Peter . I have the math working and logic working.

I have a very simple Warp to C Anything else?

btw here is the equation I am using.

((c*(Math.pow(warp,((10/3)+(-0.5*(Math.log10(10 - warp)))))))/c)


#13

No i think of nothing else at the moment. Great work.


#14

Amazing extension. Thank you